176 lines
5.6 KiB
TypeScript
176 lines
5.6 KiB
TypeScript
import { Canvas, View } from '@tarojs/components'
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import Taro, { useReady, useUnload } from '@tarojs/taro'
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import { useRef } from 'react'
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import './index.scss'
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export default function ParticleBackground() {
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const canvasRef = useRef<any>(null)
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const animationRef = useRef<any>(null)
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useReady(() => {
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const query = Taro.createSelectorQuery()
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query.select('#particle-canvas')
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.fields({ node: true, size: true })
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.exec((res) => {
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if (!res[0]) return
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const canvas = res[0].node
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const ctx = canvas.getContext('2d')
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const dpr = Taro.getSystemInfoSync().pixelRatio
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canvas.width = res[0].width * dpr
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canvas.height = res[0].height * dpr
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ctx.scale(dpr, dpr)
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const width = res[0].width
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const height = res[0].height
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// Init particles
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const particles: any[] = []
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const particleCount = 40 // Reduced for mobile performance
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const meteors: any[] = []
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const meteorCount = 4
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class Particle {
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x: number
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y: number
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vx: number
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vy: number
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size: number
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color: string
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constructor() {
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this.x = Math.random() * width
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this.y = Math.random() * height
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this.vx = (Math.random() - 0.5) * 0.5
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this.vy = (Math.random() - 0.5) * 0.5
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this.size = Math.random() * 2
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this.color = Math.random() > 0.5 ? 'rgba(0, 185, 107, ' : 'rgba(0, 240, 255, '
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}
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update() {
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this.x += this.vx
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this.y += this.vy
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if (this.x < 0 || this.x > width) this.vx *= -1
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if (this.y < 0 || this.y > height) this.vy *= -1
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}
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draw() {
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ctx.beginPath()
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ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2)
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ctx.fillStyle = this.color + (0.5 + Math.random() * 0.5) + ')'
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ctx.fill()
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}
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}
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class Meteor {
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x: number
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y: number
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vx: number
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vy: number
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len: number
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color: string
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opacity: number
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maxOpacity: number
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wait: number
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constructor() {
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this.x = 0
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this.y = 0
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this.vx = 0
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this.vy = 0
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this.len = 0
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this.color = ''
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this.opacity = 0
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this.maxOpacity = 0
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this.wait = 0
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this.reset()
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}
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reset() {
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this.x = Math.random() * width * 1.5
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this.y = Math.random() * -height
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this.vx = -(Math.random() * 3 + 3)
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this.vy = Math.random() * 3 + 3
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this.len = Math.random() * 100 + 100
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this.color = Math.random() > 0.5 ? 'rgba(0, 185, 107, ' : 'rgba(0, 240, 255, '
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this.opacity = 0
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this.maxOpacity = Math.random() * 0.5 + 0.2
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this.wait = Math.random() * 200
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}
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update() {
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if (this.wait > 0) {
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this.wait--
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return
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}
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this.x += this.vx
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this.y += this.vy
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if (this.opacity < this.maxOpacity) this.opacity += 0.02
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if (this.x < -this.len || this.y > height + this.len) this.reset()
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}
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draw() {
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if (this.wait > 0) return
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const tailX = this.x - this.vx * (this.len / 15)
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const tailY = this.y - this.vy * (this.len / 15)
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const gradient = ctx.createLinearGradient(this.x, this.y, tailX, tailY)
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gradient.addColorStop(0, this.color + this.opacity + ')')
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gradient.addColorStop(1, this.color + '0)')
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ctx.save()
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ctx.beginPath()
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ctx.strokeStyle = gradient
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ctx.lineWidth = 2
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ctx.lineCap = 'round'
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ctx.moveTo(this.x, this.y)
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ctx.lineTo(tailX, tailY)
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ctx.stroke()
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ctx.restore()
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}
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}
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for (let i = 0; i < particleCount; i++) particles.push(new Particle())
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for (let i = 0; i < meteorCount; i++) meteors.push(new Meteor())
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const animate = () => {
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ctx.clearRect(0, 0, width, height)
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// Draw Meteors
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meteors.forEach(m => {
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m.update()
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m.draw()
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})
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// Draw Lines
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ctx.lineWidth = 0.5
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for (let i = 0; i < particleCount; i++) {
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for (let j = i; j < particleCount; j++) {
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const dx = particles[i].x - particles[j].x
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const dy = particles[i].y - particles[j].y
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const dist = Math.sqrt(dx * dx + dy * dy)
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if (dist < 80) { // Reduced distance for mobile
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ctx.beginPath()
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ctx.strokeStyle = `rgba(100, 255, 218, ${1 - dist / 80})`
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ctx.moveTo(particles[i].x, particles[i].y)
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ctx.lineTo(particles[j].x, particles[j].y)
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ctx.stroke()
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}
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}
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}
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// Draw Particles
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particles.forEach(p => {
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p.update()
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p.draw()
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})
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canvas.requestAnimationFrame(animate)
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}
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animate()
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})
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})
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return (
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<Canvas
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type='2d'
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id='particle-canvas'
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className='particle-canvas'
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/>
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)
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}
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