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websocket_server/generate_static_font.py
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109
websocket_server/generate_static_font.py
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import freetype
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import os
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FONT_FILE = "/Users/jeremygan/Desktop/python_dev/epaper2/websocket_server/GB2312.ttf"
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OUTPUT_FILE = "../static_font_data.py"
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FONT_SIZE = 16
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# Fixed strings from the project
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FIXED_STRINGS = [
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"语音识别",
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"松开停止",
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"说完了吗?",
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"未识别到文字",
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"短按确认",
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"长按重录",
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"AI 生成中",
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"正在思考...",
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"优化提示词中",
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"正在绘画...",
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"AI作画中",
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"生成完成!",
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"生成失败",
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"提示词:",
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"返回录音"
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]
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def generate_static_font():
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# Extract unique characters
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chars = set()
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for s in FIXED_STRINGS:
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for c in s:
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if ord(c) > 127: # Only non-ASCII
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chars.add(c)
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sorted_chars = sorted(list(chars))
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print(f"Generating font data for {len(sorted_chars)} characters: {''.join(sorted_chars)}")
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try:
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face = freetype.Face(FONT_FILE)
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except Exception as e:
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print(f"Error loading font: {e}")
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return
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face.set_pixel_sizes(FONT_SIZE, FONT_SIZE)
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with open(OUTPUT_FILE, "w", encoding="utf-8") as f:
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f.write("# Static font data generated for specific characters\n")
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f.write("import ubinascii\n\n")
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f.write("FONTS = {\n")
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for char in sorted_chars:
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face.load_char(char, freetype.FT_LOAD_RENDER | freetype.FT_LOAD_TARGET_MONO)
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bitmap = face.glyph.bitmap
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# Create 32 bytes buffer (16x16 / 8)
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# Similar logic to generate_font.py but simplified for single char
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char_buffer = bytearray(32)
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glyph_width = bitmap.width
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glyph_rows = bitmap.rows
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# Center the glyph
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x_off = (FONT_SIZE - glyph_width) // 2
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y_off = (FONT_SIZE - glyph_rows) // 2
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# Adjust y_off based on baseline if needed, but let's stick to centering for consistency
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# Usually for 16px font, baseline is around 12-13.
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# bitmap_top is distance from baseline to top.
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# We want to position it such that baseline is consistent.
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# But let's use the simple centering logic from generate_font.py for now
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# as it seems to be what was used before.
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src_buf = bitmap.buffer
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for row in range(glyph_rows):
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dst_row = row + y_off
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if dst_row < 0 or dst_row >= FONT_SIZE:
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continue
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for col in range(glyph_width):
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dst_col = col + x_off
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if dst_col < 0 or dst_col >= FONT_SIZE:
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continue
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# Extract bit from source
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byte_idx = row * bitmap.pitch + (col >> 3)
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bit_idx = 7 - (col & 7)
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if byte_idx < len(src_buf):
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pixel = (src_buf[byte_idx] >> bit_idx) & 1
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if pixel:
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# Set bit in destination
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dst_byte_idx = dst_row * 2 + (dst_col >> 3)
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dst_bit_idx = 7 - (dst_col & 7)
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char_buffer[dst_byte_idx] |= (1 << dst_bit_idx)
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# Write to file
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hex_str = "".join([f"\\x{b:02x}" for b in char_buffer])
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# Use ubinascii.unhexlify in generated code to save space?
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# Or just bytes literal.
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# bytes literal is fine.
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f.write(f" {ord(char)}: b'{hex_str}', # {char}\n")
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f.write("}\n")
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print(f"Generated {OUTPUT_FILE}")
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if __name__ == "__main__":
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generate_static_font()
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